After about a month of no gamedev, this weekend I was ready to get back to work. Go Mini LD 53!!!
I made a small game, probably about 10 hours investment, just toying with ideas. I have been drawing in a tool called Hexels, it is really nice and I wanted to develop games with hexels style. This is the first game with all assets created in Hexels.
1. Design characters and stage in Hexels
2. Export to sprite sheet using Pixen to test animation
3. Use in Phaser game engine together with particles and sfx/music
The final game
You need to make time for your comrades. The catch, you are fighting the inmortals. Try to survive for as long as you can by destroying their current body.
CLICK on the inmortals to focus fire.